![]() Perhaps change the music from one track to another when only a certain amount of players are left alive, or your health drops to a certain point. ![]() Change the BG music when entering different areas of the map, like calm elevator music when entering elevators or catchy lobby music when entering a lobby of a hotel. Imagine being able to incorporate this into scripting. ![]() Interesting! As far as I remember there isn't any background music in the base game, right? How did you manage to make this work? Did you just change some of the ambient tracks to msuic of your own choice? This opens up many possibilities for in-game music imagine having a dramatic ambient soundtrack play while the lobby watches the last two players fight eachother in an attempt to bring glory to their respective teams, or an intense track playing to go along with the action of a gory 8-player deathmatch. ![]()
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